//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.18034
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace ScreenCapture.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ScreenCapture.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version {0}.
        /// </summary>
        internal static string About_Version {
            get {
                return ResourceManager.GetString("About_Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap advancedsettings {
            get {
                object obj = ResourceManager.GetObject("advancedsettings", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap agt_family {
            get {
                object obj = ResourceManager.GetObject("agt_family", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap agt_family_off {
            get {
                object obj = ResourceManager.GetObject("agt_family_off", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap aktion {
            get {
                object obj = ResourceManager.GetObject("aktion", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap aktion1 {
            get {
                object obj = ResourceManager.GetObject("aktion1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap aktion16 {
            get {
                object obj = ResourceManager.GetObject("aktion16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap camera {
            get {
                object obj = ResourceManager.GetObject("camera", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap camera_unmount {
            get {
                object obj = ResourceManager.GetObject("camera_unmount", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap desktop {
            get {
                object obj = ResourceManager.GetObject("desktop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An error occurred while trying to capture audio from {0}. This may be an indication that the device is already in use or is unavailable. If you have selected multiple devices, it could be possible your system does not support the selected configuration. 
        ///
        ///Please try de-selecting the device from the audio capture options..
        /// </summary>
        internal static string Error_Audio_Source {
            get {
                return ResourceManager.GetString("Error_Audio_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copyright file not found..
        /// </summary>
        internal static string Error_Missing_Copyright {
            get {
                return ResourceManager.GetString("Error_Missing_Copyright", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An error occurred when trying to capture video from {0}. This may be an indication that the device is already in use or unavailable..
        /// </summary>
        internal static string Error_Video_Source {
            get {
                return ResourceManager.GetString("Error_Video_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap folder_video {
            get {
                object obj = ResourceManager.GetObject("folder_video", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Perhaps you would like to know that this software is more useful if you enable always-visible notification icons for it. Please click the wrench button above and enable them if you wish!.
        /// </summary>
        internal static string Greet_Text {
            get {
                return ResourceManager.GetString("Greet_Text", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hi there!.
        /// </summary>
        internal static string Greet_Title {
            get {
                return ResourceManager.GetString("Greet_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap home {
            get {
                object obj = ResourceManager.GetObject("home", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon icon_pause_overlay {
            get {
                object obj = ResourceManager.GetObject("icon_pause_overlay", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon icon_play_overlay {
            get {
                object obj = ResourceManager.GetObject("icon_play_overlay", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon icon_record_overlay {
            get {
                object obj = ResourceManager.GetObject("icon_record_overlay", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon icon_stop_overlay {
            get {
                object obj = ResourceManager.GetObject("icon_stop_overlay", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap inline_image {
            get {
                object obj = ResourceManager.GetObject("inline_image", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview.
        /// </summary>
        internal static string Keyboard_Preview {
            get {
                return ResourceManager.GetString("Keyboard_Preview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap kmid {
            get {
                object obj = ResourceManager.GetObject("kmid", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap kmixdocked {
            get {
                object obj = ResourceManager.GetObject("kmixdocked", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap kmixdocked_mute {
            get {
                object obj = ResourceManager.GetObject("kmixdocked_mute", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap kpersonalizer {
            get {
                object obj = ResourceManager.GetObject("kpersonalizer", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ksnapshot {
            get {
                object obj = ResourceManager.GetObject("ksnapshot", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap kview {
            get {
                object obj = ResourceManager.GetObject("kview", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap mix_record {
            get {
                object obj = ResourceManager.GetObject("mix_record", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap mix_video {
            get {
                object obj = ResourceManager.GetObject("mix_video", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_eject {
            get {
                object obj = ResourceManager.GetObject("player_eject", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_end {
            get {
                object obj = ResourceManager.GetObject("player_end", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_fwd {
            get {
                object obj = ResourceManager.GetObject("player_fwd", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_pause {
            get {
                object obj = ResourceManager.GetObject("player_pause", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_play {
            get {
                object obj = ResourceManager.GetObject("player_play", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_rew {
            get {
                object obj = ResourceManager.GetObject("player_rew", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap player_stop {
            get {
                object obj = ResourceManager.GetObject("player_stop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon screencast {
            get {
                object obj = ResourceManager.GetObject("screencast", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap screencast_128 {
            get {
                object obj = ResourceManager.GetObject("screencast_128", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Converting....
        /// </summary>
        internal static string Status_Converting {
            get {
                return ResourceManager.GetString("Status_Converting", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ready.
        /// </summary>
        internal static string Status_Ready {
            get {
                return ResourceManager.GetString("Status_Ready", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Recording.
        /// </summary>
        internal static string Status_Recording {
            get {
                return ResourceManager.GetString("Status_Recording", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap stop {
            get {
                object obj = ResourceManager.GetObject("stop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap thumbnail {
            get {
                object obj = ResourceManager.GetObject("thumbnail", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap top {
            get {
                object obj = ResourceManager.GetObject("top", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
